AI Insights · Timothy · October 2024
Top 5 Cooking Games on iOS in Nigeria: Q3 2024 Performance
Explore the performance trends of the top cooking games on iOS in Nigeria during Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the top five cooking games on iOS in Nigeria showed varied performance in terms of downloads, revenue, and active users, according to data from Sensor Tower. Here's a detailed look at how these games fared:
Gossip Harbor®: Merge & Story from Microfun Limited saw a notable increase in weekly revenue, peaking at approximately $1.2K in early September. Downloads reached their highest at 1.7K in the week of August 19 and showed a gradual decline towards the end of the quarter. Weekly active users increased steadily, reaching a peak of 5.4K in late August before slightly decreasing to 4.3K by the end of September.
Cooking Fever: Restaurant Game by Nordcurrent UAB maintained a relatively stable weekly revenue, with minor fluctuations and a peak of $153 in early July. Weekly downloads saw an upward trend, peaking at 3.6K towards the end of August. The game's active users showed a gradual increase, reaching 17K in late August before a slight decline towards the end of the quarter.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. experienced a consistent weekly revenue, with a notable increase to $124 in mid-August. Downloads showed a downward trend from a high of 2.8K in late July to around 1.8K by the end of September. The game maintained a strong weekly active user base, peaking at 28K in early August before settling around 24.8K by the end of the quarter.
Airplane Chefs - Cooking Game, also by Nordcurrent UAB, showed a significant spike in revenue, reaching $325 in late August. Downloads were relatively stable, with a slight dip mid-quarter and a recovery towards the end. Active users followed a declining trend, peaking at 2.5K in early July and gradually decreasing to 1.6K by the end of September.
My Cafe — Restaurant Game by Melsoft saw modest weekly revenue, with a peak of $91 in late September. Downloads fluctuated slightly, peaking at 282 in early August. The game's active users remained relatively stable, peaking at 848 in early August and ending the quarter with 731 active users.
For more detailed insights and data, visit Sensor Tower.